Figure fatigue
More fiddling around in Blender though not as successfully today. Was hoping to get some renders of n-twist spun knots going but couldn’t get it working. Will have another go tomorrow probably.
Redid the ‘movie frames’ diagram. Initially tried to actually use Blender to generate the frames to have some more procedural control over things but again, couldn’t get it working to my satisfaction.
A bit worried the section isn’t going to be as tidied up by Thursday as what the bosses want…